Terra Mystica is a full information game without any luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.
- Variable Player Powers, Network and Route Building
- 2015 MinD-Spielepreis Complex Game Winner
- Gaia Project
Game Time：60-150 min
Designer：Jens Drögemüller, Helge Ostertag